![]() Probably the most famous representative of this genre is the Mario Kart series, although there are others that offer similar gameplay features. Most kart racing games do away with realism completely, introducing mechanics such as deployable weapons and consumable powerups. Kart racing games are similar to their arcade counterparts, with the emphasis put on the fun racing experience. ![]() The representatives of racing simulators are such series as Forza Motorsport, Gran Turismo, and Project Cars. ![]() Many of those games can be played using the steering wheel controller for an even more realistic experience. Simulators focus on the realistic representation of driving, providing the player with more challenging gameplay mechanics. Members of the genre include the earlier iterations of the Need for Speed series, Ridge Racer, Midnight Club, and Burnout. Arcade racing titles emphasize the fun experience of driving vehicles without much emphasis being put on realism. Racing games can be divided into three sub-genres: arcade, simulators, and kart. 1994's Need for Speed set the new standards for racing games, ones that are being honored to this day. This classic racing series gave the players a chance to drive realistic vehicles in 3D environments. The revolution for racing games came in the 1990s with the release of the first Need for Speed game. Like most of the titles from the 1970s and 80s, Space Race featured rudimentary black and white graphics. The progenitor of the genre is considered to be Space Race, a 1976 title for Atari, which included a 2 player multiplayer mode. The first racing games appeared in the second half of the 1970s.
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